<?xml version="1.0" ?>
<Reflection>
    <class name="BRTTIRefCount" base="root class" />
    <class name="BPersistent" base="BRTTIRefCount">
        <prop name="Name" type="String" />
    </class>
    <class name="CharacterDriverProperties" base="BPersistent">
        <prop name="Steering mixes delta acceleration allowed" type="F32" />
        <prop name="Steering mixes acceleration scale min" type="F32" />
        <prop name="Steering mixes acceleration scale max" type="F32" />
        <prop name="Steering mixes deceleration scale min" type="F32" />
        <prop name="Steering mixes deceleration scale max" type="F32" />
	<prop name="Heal offset" type="Vec3" />
	<prop name="Left hand bone" type="String" />
	<prop name="Right hand bone" type="String" />
	<prop name="Left eye bone" type="String" />
	<prop name="Right eye bone" type="String" />
	<prop name="Head bone" type="String" />
	<prop name="Left foot bone" type="String" />
	<prop name="Right foot bone" type="String" />
	<prop name="Left thigh bone" type="String" />
	<prop name="Right thigh bone" type="String" />
        <prop name="Knees bend angle" type="Vec2" />
        <prop name="Eye point offset" type="Vec3" />
        <prop name="Hand offset" type="Vec3" />
    </class>
    <data class="CharacterDriverProperties" id="0x2C7ADD0">
        <prop name="Name" data="Nissan_240ZG" />
        <prop name="Steering mixes delta acceleration allowed" data="0.0" />
        <prop name="Steering mixes acceleration scale min" data="0.0" />
        <prop name="Steering mixes acceleration scale max" data="0.0" />
        <prop name="Steering mixes deceleration scale min" data="0.0" />
        <prop name="Steering mixes deceleration scale max" data="0.0" />
	<prop name="Heal offset" data="0.0;0.105;0.094" />
	<prop name="Left hand bone" data="body_L_Hand" />
	<prop name="Right hand bone" data="body_R_Hand" />
	<prop name="Left eye bone" data="face_L_eye" />
	<prop name="Right eye bone" data="face_R_eye" />
	<prop name="Head bone" data="body_Head" />
	<prop name="Left foot bone" data="body_L_Foot" />
	<prop name="Right foot bone" data="body_R_Foot" />
	<prop name="Left thigh bone" data="body_L_UpLeg" />
	<prop name="Right thigh bone" data="body_R_UpLeg" />
        <prop name="Knees bend angle" data="5;-5" />
        <prop name="Eye point offset" data="0.00;0.04;0.04" />
	<prop name="Hand offset" data="0.00854212;-0.0309485;0.122562" />
    </data>
</Reflection>
